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Start a new stackful coroutine.
template<
typename Function>
void spawn(
Function && function,
const boost::coroutines::attributes & attributes = boost::coroutines::attributes());
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template<
typename Handler,
typename Function>
void spawn(
Handler && handler,
Function && function,
const boost::coroutines::attributes & attributes = boost::coroutines::attributes(),
typename enable_if<!is_executor< typename decay< Handler >::type >::value &&!is_convertible< Handler &, execution_context & >::value >::type * = 0);
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template<
typename Handler,
typename Function>
void spawn(
basic_yield_context< Handler > ctx,
Function && function,
const boost::coroutines::attributes & attributes = boost::coroutines::attributes());
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template<
typename Function,
typename Executor>
void spawn(
const Executor & ex,
Function && function,
const boost::coroutines::attributes & attributes = boost::coroutines::attributes(),
typename enable_if< is_executor< Executor >::value >::type * = 0);
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template<
typename Function,
typename Executor>
void spawn(
const strand< Executor > & ex,
Function && function,
const boost::coroutines::attributes & attributes = boost::coroutines::attributes());
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template<
typename Function>
void spawn(
const asio::io_context::strand & s,
Function && function,
const boost::coroutines::attributes & attributes = boost::coroutines::attributes());
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template<
typename Function,
typename ExecutionContext>
void spawn(
ExecutionContext & ctx,
Function && function,
const boost::coroutines::attributes & attributes = boost::coroutines::attributes(),
typename enable_if< is_convertible< ExecutionContext &, execution_context & >::value >::type * = 0);
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The spawn() function is a high-level wrapper over the Boost.Coroutine
library. This function enables programs to implement asynchronous logic in
a synchronous manner, as illustrated by the following example:
asio::spawn(my_strand, do_echo);
// ...
void do_echo(asio::yield_context yield)
{
try
{
char data[128];
for (;;)
{
std::size_t length =
my_socket.async_read_some(
asio::buffer(data), yield);
asio::async_write(my_socket,
asio::buffer(data, length), yield);
}
}
catch (std::exception& e)
{
// ...
}
}
Header: asio/spawn.hpp
Convenience header: None